ATGM Operator’s Instagram!

The time has come – ATGM Operator has Instagram now! Go ahead and give it a follow to stay in touch with us.

We are going to post some news and memories, but more importantly, we’d like to stay in touch with you guys! There will be questions, polls and discussions about the current version and, of course, the upcoming one. We want to hear your thoughts, opinions and ideas!

https://www.instagram.com/atgmoperator

Too hot to handle 🥵

(move the slider to compare)

Isn’t that pretty?

Since I first started working on ATGM Operator about 3 years ago, I’ve been dreaming about achieving such an effect. It really took me 3 years in game development to get to this and I hope you’ll like it too! I can safely say that this is the best WHOT thermal image I’ve seen in a mobile game.

And if that wasn’t enough, objects can now get hotter 🥵 and colder 🥶 over time. That means that bodies will get colder, burning vehicles will get hotter, and unmanned, disabled vehicles will be cold.

Good hunting!
Bartek

Update 0.5.1

Dear Operators!

Another update has come to you in which new features, new mission (which is still being expanded) and reported bugs have been fixed.

The most important changes:
– apache campaign
– m230 chain gun for the apache
– new explosion physics for some vehicles
– projectile impact decals (like burned ground after hellfire explosion)
– RWR and countermeasures
– new sounds
– enemy anti-air missiles

Good hunting!
Adrian

Second campaign is almost there

Dear Operators!

As every now and then, we would like to inform you about what is happening. The second campaign is under completion and you will soon have the opportunity to test it out. We are also pleased to inform you that now we have completely new, higher quality assets on which new maps will be created. The visuals will improve significantly as you can see in the pictures below.

Thank you very much for being with us!

Good hunting!
Adrian

The remake update has been released!

Dear Operators!

After all the hard work, we are pleased to inform you that the alpha version of the remake has been released on Google Play! We still have a lot of work to do so another developer is joining our ranks.

We are counting on your feedback! You can join our Discord using a button in the main menu.

Good hunting!
Adrian

Remake’s on the way!

Dear Operators!

Work on the remake is still ongoing. We are currently working on the core gameplay and campaign system. As you can see in the GIF, we decided to completely change the visual style of the game by going low-poly. We did it mainly for the sake of performance, but also to facilitate and accelerate the creation of new content. Therefore, we have 13 vehicles, each in three color variants, and almost 100 enviromental assets. In July, we would like to invite selected users of our discord to closed tests.

Good hunting!
Adrian

New beginnings!

Dear Operators!

It’s been a while since our last blog post, but that doesn’t mean nothing has happened. We are impressed with the positive feedback we received from the community, so it’s time to unveil what we’re working on! The game was built from the ground up to make room for improvements like AI with formation capabilities, brand new UI, campaigns, more realistic heat signatures, new enemy vehicles and new weapons. You can find out more details in the upcoming news and ask us anything on our Discord server. Today we can share with you a screenshot from the main menu.

Good hunting!
Adrian

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